GAME DESIGN & EXPLORATION

Ideas made
playable.

Games, experiments, and the work in between.

To See or Not to See: detail from the supplied project boards
To See or Not to SeeInteractive experience
Soul Company: detail from the supplied project boards
Soul CompanyTabletop game

ABOUT ME

Luyao Chen
Game designer

I design interactions, systems, and worlds that invite players to explore.

This is the space for your personal introduction. Share what draws you to game design, the questions you explore through your work, and what you want to develop through graduate study.

Sample introduction. Replace with your own story before sharing with admissions.

How I approach design

  • Design through prototyping
  • Build around player experience
  • Connect systems and storytelling